DERi
Product OwnerComplete solution for the creation and consumption of tactile and auditory educational content, consisting of a desktop editor and a mobile app oriented towards blind students. The project required a robust functional structure, advanced interaction rules and an agile strategy capable of organizing a completely new ecosystem.
Context / Challenge
Researchers at Paul Sabatier University sought to modernize access to learning for visually impaired people. The limitation of Braille material, the scarcity of copies and the lack of accessible digital resources created deep barriers. It was necessary to design two interconnected applications — one for creating multimodal interactions (tactile, relief, gesture and audio) and another to allow their exploration by students — while maintaining consistency, accessibility and functional rigor.
Intervention
The intervention involved structuring the entire functioning of the ecosystem, conducting interviews, defining the scope and installing a complete agile framework with workflows and criticality rules. Complex paths, story mapping and roadmaps were modeled, as well as the creation of all tactile and sound interaction rules. The backlog was written entirely in BDD/Gherkin to guarantee technical precision. Documentation was adapted for screen readers. With the departure of the designer, I assumed the design of the interfaces — ensuring continuity and validation with the technical team and researchers.
Impact
- Complete functional ecosystem: detailed specs for desktop editor and mobile app.
- Agile framework implemented: workflows, DoR, story mapping and operational roadmap.
- Backlog structured in BDD, eliminating ambiguity and reducing rework.
- Interfaces designed and delivered without a dedicated designer, maintaining consistency.
- Sprints more predictable, with strong alignment between UX, accessibility and development.
- Simplified collaboration process, including for blind users and technical researchers.